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Sunday, October 18, 2015

Armada by Ernest Cline review

Hello world!  Long time no see!  Yes, Destiny is still the bane of my existence, hence why I haven't been reading very much.  If you want to see how bad it is, watch this funny lil YouTube video I found:

Anyone who plays the game like I do knows that although people may see this as a joke, but only we Destiny addicts know that the struggle is real.....

Anyways, back to the review.

I finally finished Armada today, and even though it was good, it didn't really hit me in the feels like Ready Player One did, and I can't figure out why.  It still had the cool childhood references like I wanted, it was based around a video game, it had really neat characters, but there's something it's missing and I can't quite put my finger on it.  I've heard several of my friends say the same.

I keep going back and thinking to myself, "If I had read this before Ready Player One, would this have captivated me as much as that book did? Is it just the fact that I've seen the whole 80's nostalgia factor before in his previous book that's turning me away from this one?", and the answer is no, that's not it, but to be honest I don't know WHY I didn't like it as much.

Maybe it's because I'm not as much of a fan of interplanetary space wars (never could get into Star Wars.... I know, I know, you disown me now) as I am hostile wastelands filled with unthinkable radioactive terrors that want to devour your soul.  Hmmm, yeah, ya know, that very well may be it! There are a lot of battles in this book, and I seem to remember that Ready Player One, although it had the same amount of action, was more puzzle based, and I think that was the real selling point for me!

If you're a gamer, (which if you're reading this review and like these books at all I'm sure you must be) it would be like the difference between Portal AKA Ready Player One, vs. Dark Souls AKA Armada.  Weird reference I know, but Dark Souls is all "dodge roll stabby stabby run away action", and Portal is "hey, how do I make this thingy open over here when there's no lever? Oh yeah push this box onto this button, jump 10 feet in the air, do the hokey pokey and you turn yourself around, VOILA!" Puzzles, man, puzzles.  Puzzles > FPS any day.

So, in conclusion, I know that if Ernest Cline ever writes another book, which I'm sure he will, I will definitely read it, but please, give me more Portal and less Dark Souls Mr. Cline, okay?